royalsubject (
royalsubject) wrote in
kingdomdaze2015-09-21 11:16 am
(no subject)
Who: Everyone
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))

Re: WHICH DOOR DO YOU CHOOSE?
[LEFT]
FIRE ROOM
five feet before you is an enormous magma pit—the obvious source of this heat—bubbling and spewing small flames. there's a bassinet—presumably the source of the cries—dangling above this magma pit, from a rope that is slowly, but surely, fraying. however, this very rope is tied to a lever of sorts attached to the ceiling, one that surely would activate if it were tugged... but what would happen then?
there is no exit, aside from the way you came in which is surely locked by now. not only that, but it might unnerve you to find that the floor tiles constantly clatter and shift beneath your feet, as if someone laid them and never sealed them in place.
and though the room is lit and heated by this magma pit, there is also needless torch that sticks out much further than it should on one wall of the room.]
Re: FIRE ROOM
[ACTION FIRST, THINKING LATER casting with his Hailstorm Rod at the magma pit, plz be useful labyrinth treasure]
Re: FIRE ROOM
ON THE PLUS SIDE: the magma has since calmed down and is no longer spewing fire or bubbling quite as dangerously as before; it's still a pit of hot magma, but now it's rather tame.]
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[summoning two spells back-to-back: chains to wrap around the bassinet and keep it up, and a floating spell to go to it]
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i mean, the baby is green with leaves for ears, but
it's a real live baby]
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[picks up the baby]
Hi, there~
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What are you doing in a place like this, cutie?
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[and at this point, the bassinet collapses into the magma, suddenly spewing a large bubble of the stuff straight up]
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Really no place for a baby, tsk.
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[well ok, going into the tunnel]
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the room you wind up in is very dim; the light source is unclear. there's a large door on the opposite wall of this room from where you now stand, thought it looks like it has a lock. there's a large stand that resembles a podium in the middle of this room, surrounded by people wearing black cloaks who are presumably in silent prayer. these cloak-wearing folk remain perfectly still, unaware of your presence.]
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"Place the sacrifice."
each cloaked figure turns to face you with unseen faces]
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"Your insolence will be punished if you do not place the sacrifice."
all eyes are still on you]
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"Do you know what will happen if you fail to comply to our god? This affects not us... but you, as well, you fool."]
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No, I don't know. Calling someone a fool when nothing's been explained to them is the weakest kind of insult.
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"That infant you carry will endanger us by the time it's full-grown. It's for the best that we remove it quickly."]
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