royalsubject (
royalsubject) wrote in
kingdomdaze2015-09-21 11:16 am
(no subject)
Who: Everyone
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))

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Wha-What do you think you're doing?! This isn't the time for that kind of thing at all, shouldn't you be trying to get out? Evacuate! Up the vine! You can do that, can't you? I mean, it's not like you have skin to get caught on it...
No wait! More importantly, help me get everyone else out, too! We can't leave anyone behind!
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"Help? You... want to help... us?"]
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[Isn't that... obvious...?]
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"We would be in your debt."]
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[Let's just pretend I'm not super happy to be thanked, yes. Instead, let's focus on saving more skeleton people! Can we get them all out in time?]
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however, by the time this objective is completed, the room will be a bit... tighter than before, though nobody's currently at risk of being crushed or smushed just yet.]
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Okay, is that everyone, then? Then, next, we need to evacuate, since the room's closing in, after all. Can all of you head up the vine? One at a time in an orderly fashion so nothing goes wrong. I'll go last, since I do have ways of dealing with this kind of thing.
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they do (though the one shoves the other ahead, how bratty). as they begin climbing up this vine, which does hold their weight, the skeleton you first saved addresses you.
"Is this something you've experienced before?"]
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the skeleton you saved now begins climbing the vine, making them the last skeleton to ascend.
by this point the room definitely feels tight, but it looks like it's possible for everyone to escape as they are doing now]
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[Wait, did someone seriously acknowledge me as a leader? Since when does that happen?!
Wait, I don't really have time for this. Time to follow them up. Well, this thing's a bit spiked, so this'll probably hurt a bit, but... Eh, it's not like that's unusual for me.]
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you've entered an empty greenhouse. outside this greenhouse is a dying meadow, barren as though it has been overwhelmed by extreme weather. there is a door leading outside to this barren meadow.
scattered on the ground, however, are many indistinguishable seeds, though a closer look might allow you to discern any visible differences between each one. each planter in this greenhouse has an empty, but prepared, soil bed. at the plant preparing stand, which is a table containing small and large shovels, gloves, trimmers, and various filled watering cans, is a sign: "PLANT ANYTHING AND IT SHOULD GROW." there's a bloody hand smear across this sign.
furthermore, this greenhouse seems to have been a business—there's a cash register settled in one corner. off to the side of it is a large, burlap bag that's leaking a red fluid.]
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Seed goggles that tell me what a seed will grow into, go!
...Shame they only work once, but let's check out one of those seeds with it.]
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• perfectly spherical seeds
• seeds with fine, light pink lines on them
• transparent seeds that oddly let you see completely through them
meanwhile, the six skeletons just wait on standby, looking at the ceiling, the floor, the walls, all very unhelpfully]
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gas masks.]
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So, I have a relevant question for you all... Do you need to breathe, or does being a skeleton mean you don't have to?
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"Breathing doesn't concern us. Nothing like that does anymore. Not since we've been out all of our organs."]
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[Well, time to plant the other two types in different planters to see what grows.]
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maybe.
perhaps.
what grows out from the spherical seed you planted is a net, like what would be used to catch fish at sea. it's ingrained into the soil as it grows, but that is definitely a net.
whereas the pink-lined seed provides you with strips of bubblegum that smell... very off. very, very off.]
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...I don't suppose any of you can tell what that bubblegum-like thing is?
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