royalsubject (
royalsubject) wrote in
kingdomdaze2015-09-21 11:16 am
(no subject)
Who: Everyone
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))
When: Day 5, bright and early in the morning
Where: Labyrinth!
What: A daring labyrinth
[you somehow land into this labyrinth with a hard thud, sending clouds of dust flying everywhere. what you're in now is a stone room that has a flickering torch placed on each wall. it smells a bit dingy in here, like what one might picture an actual labyrinth or dungeon to smell like.
there doesn't actually seem to be much worth investigating in this room, aside from a sign and three old, wooden doors before you. the sign reads:
"If you risk it all, you gain it all. If you risk nothing, you gain nothing."
somehow, very inexplicably so, you get the strange sense that the riskier you play, the better the prize.]
(( RULES — PRE-MINGLE — WHICH DOOR DO YOU CHOOSE? — POST-MINGLE — TREASURE ))

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you know. quite possibly ]
WATER ROOM
your eyes adjust to the darkness, just as you begin to feel cool water on your feet. water is slowly, but steadily, filling the room from various gaps in the wall. some are small, but there is one particularly large gap that you can see light through.
the room may be flooding, but before you is what already seems to be a deep pond. there are dark, snake-like shapes swimming about this pond, occasionally leaping out of the water to snap at the air. however, you also see a bright light at the bottom of this pond, too.
most oddly yet is the muted television teetering back and forth on a rock by the pond; it's playing b&w reruns of an indistinguishable game show where people cheer about money. this tv's not plugged in, but you can see sparks flickering from it as those dark snake-like shapes leap out from the water and nearly knock it in from time to time.
in the corner of the room nearest to you, not yet pulled away by the water, is a pile of small rocks and a bucket of worms.]
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Makoto! Take those rocks and try to plug the holes.
I'm going to try to move the TV away from that pond.
[ and with that, he's going to move and try to knock the TV off the rock and away from the pond ]
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S-Sure...
[ going for the rocks while shaking a bit, trying to focus on plug holes, plug holes, plug holes, stuffing them into the gaps ]
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[makoto: you manage to successfully plug the holes! however, are you only going after the tinier holes, or the larger hole? for the larger hole would be much more trickier to fill with these tiny rocks.]
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[ moving to try and grab the snake, trying to keep it form biting him ]
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Let go!
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the other snake-things in the pond swarm towards the side nearest to you guys—not jumping about, but watching, studying. one could almost imagine the revenge they're plotting.]
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but after devouring the worms, they all dart away into the walls of the pond, leaving the pond empty with but an inky cloud of red floating in the pond water]
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[ going to the big hole to investigate it mroe ]
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the only large rock in this room would be the one the tv sits on]
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[ he'll follow, indeed ]
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[ starting to go through the hole ]
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it immediately leads you into a room that looks to be a portion of a mine. though you can hear a dripping, there's no water in here. there's no visible source as to where the water flooding the other room could have been coming from. in fact, the floor is dry.
in this room are several minecarts settled on tracks, these tracks leading into two different tunnels: a red tunnel and a green tunnel. for what it's worth, the tracks all seem to be in near mint condition.
by one of the minecarts is a human-sized reverse mermaid, loading one of the carts with many burlap bags by craftily using its feet. the bags look to be heavy and stained with red. the reverse mermaid blankly stares at the two of you as it loads its cart full of mysterious goods, cautious but preoccupied.]
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WHAT DO YOU THINK ]
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